/******************************************************************************/ /* GLCD.h: Graphic LCD function prototypes and defines */ /******************************************************************************/ /* This file is part of the uVision/ARM development tools. */ /* Copyright (c) 2005-2011 Keil - An ARM Company. All rights reserved. */ /* This software may only be used under the terms of a valid, current, */ /* end user licence from KEIL for a compatible version of KEIL software */ /* development tools. Nothing else gives you the right to use this software. */ /******************************************************************************/ #ifndef _GLCD_H #define _GLCD_H /*------------------------------------------------------------------------------ Color coding GLCD is coded: 15..11 red, 10..5 green, 4..0 blue (unsigned short) GLCD_R5, GLCD_G6, GLCD_B5 original coding: 17..12 red, 11..6 green, 5..0 blue ORG_R6, ORG_G6, ORG_B6 ORG_R1..5 = GLCD_R0..4, ORG_R0 = GLCD_R4 ORG_G0..5 = GLCD_G0..5, ORG_B1..5 = GLCD_B0..4, ORG_B0 = GLCD_B4 *----------------------------------------------------------------------------*/ /* GLCD RGB color definitions */ #define Black 0x0000 /* 0, 0, 0 */ #define Navy 0x000F /* 0, 0, 128 */ #define DarkGreen 0x03E0 /* 0, 128, 0 */ #define DarkCyan 0x03EF /* 0, 128, 128 */ #define Maroon 0x7800 /* 128, 0, 0 */ #define Purple 0x780F /* 128, 0, 128 */ #define Olive 0x7BE0 /* 128, 128, 0 */ #define LightGrey 0xC618 /* 192, 192, 192 */ #define DarkGrey 0x7BEF /* 128, 128, 128 */ #define Blue 0x001F /* 0, 0, 255 */ #define Green 0x07E0 /* 0, 255, 0 */ #define Cyan 0x07FF /* 0, 255, 255 */ #define Red 0xF800 /* 255, 0, 0 */ #define Magenta 0xF81F /* 255, 0, 255 */ #define Yellow 0xFFE0 /* 255, 255, 0 */ #define White 0xFFFF /* 255, 255, 255 */ extern void GLCD_Init (void); extern void GLCD_WindowMax (void); extern void GLCD_PutPixel (unsigned int x, unsigned int y); extern void GLCD_SetTextColor (unsigned short color); extern void GLCD_SetBackColor (unsigned short color); extern void GLCD_Clear (unsigned short color); extern void GLCD_DrawChar (unsigned int x, unsigned int y, unsigned int cw, unsigned int ch, unsigned char *c); extern void GLCD_DisplayChar (unsigned int ln, unsigned int col, unsigned char fi, unsigned char c); extern void GLCD_DisplayString (unsigned int ln, unsigned int col, unsigned char fi, unsigned char *s); extern void GLCD_ClearLn (unsigned int ln, unsigned char fi); extern void GLCD_Bargraph (unsigned int x, unsigned int y, unsigned int w, unsigned int h, unsigned int val); extern void GLCD_Bitmap (unsigned int x, unsigned int y, unsigned int w, unsigned int h, unsigned char *bitmap); extern void GLCD_ScrollVertical (unsigned int dy); extern void GLCD_WrCmd (unsigned char cmd); extern void GLCD_WrReg (unsigned char reg, unsigned short val); #endif /* _GLCD_H */